The Art of
Interactivity

It’s not about making games.

It’s about building experiences that engage the mind, senses, and soul — explored with curiosity coupled by a deep respect for the craft.

* Concept art for “Orbital Electric.” Rendered using AI tools from creative direction. Final version in development.

Projects

My latest explorations in the design of interactivity and worldbuilding.

Introducing

Odyssey Stream

Odyssey Stream is a new platform and launcher that celebrates innovation, interactivity, and human connection.

It’s not a game. It’s not a movie. It’s something new between them.



It all starts here.

An All-New Experience

By downloading Odyssey Stream, you gain access to new way to enjoy interactive content.

  • Step into interactive experiences that push the possibilities of AI-powered entertainment

  • Rich, detailed worlds, rendered in Unreal 5 and Unity HDRP using the latest 3d rendering technology

  • AI-Powered interactive characters with real personalities and memory, shaping each experience in a unique way

  • Enjoy a clean, luxurious launcher and dashboard

  • Be part of a movement that values innovation while respecting artistic craftsmanship

With Odyssey Stream, my mission is to pioneer a new category of interactive entertainment.

— Brian McRae
Creator of Odyssey Stream

Brian McRae

I’m a digital artist, designer, musician, and creative director — forged from my years in AAA, and tempered by my road as an independent artist.

I grew up with Atari, Star Wars, the dawn of the PC, and the magic of computer graphics. I approach every project with one foot deep in nostalgia and the other in the endless possibilities of the future.

Through Brian McRae Studio, I build worlds, shape stories, and design cinematic experiences. Every project is a labor of love, and an invitation to rediscover what interactivity can be.

Soundtrack

Whispers in the Corn Soundtrack

Coming soon to Spotify

Journal

Digital Vortex is the conduit between my thoughts and the page. You’ll find my thoughts on the future of entertainment with AI, what happens next to the game industry, and design theory & philosophy.